2/22/2024 0 Comments Hi-fi rush qa-1mil![]() ![]() Fixed an issue where players could get stuck in Track 11 when hit by a giant robot laser while using a magnet grapple.Corrected incorrect results for SPECTRA rooms showing in final results when player exits game after autosave.Fixed an issue where, when playing Rhythm Tower, result data from Rhythm Tower would incorrectly affect “Final Result” track data when there was a checkpoint other than the track in progress.Some dialogues from Mimosa have been corrected (Spanish).The attack behavior of QA-1MIL has been modified.modified joystick and throttle dead zone calculation.Fixed a bug where if a dead slot was purchased from the shop while an ongoing save was being made for a tempo tower, then a paused tempo tower save was loaded and the run was left, the dead slot might not be accurately reflected in the game.Fixed an issue where players would not be able to advance during battle 808 in Rails 12.Fixed an issue where progress in Track 10 could be blocked when purchasing an item from the shop after answering a call from Roquefort, exiting the level, and then reloading the level.Fixed an issue where the game could freeze when fighting WA-ES-2 (Samurai Chef) in Track 10. ![]() Fixed “UE4 Fatal Error” caused by audio device enumeration process.Fixed “UE4 Fatal Error” caused by certain shader settings. ![]()
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